![]() ![]() If it doesn't have the power advantage with higher tier units it can't be competitive anymore. In a way I don't think it's too much of an issue, the AI tends to be weaker in tactical battles compared to humans (which is a bit more pronounced in siege battles and large-scale battles). Manticore Rider spam was by far the best thing he could have done in that situation. ![]() To be fair, I also kind of forced that Warlord to spam Manticores as I was very much ahead in Seal charges and was across the water from them with Entangling Walls cities. Rogues do tend to spam Shadow Stalkers late-game a bit, and I've seen Warlords still spam Manticore riders. I know some people dislike non-conquest victories, but there is a reason they keep getting implemented-to cut the endgame grind short. Then, regardless of settings mixed armies are useable.Īnother consideration about this topic is that there is a default tech victory in the game, which, if balanced properly, should end the game before mass t4 grinds become a problem. The answer is to not make do-anything t4 units with high damage output, survivability and mobility, and especially to be careful about flying t4 units, while designing t3 units with unique abilities that can make a case for themselves against superior stats. ![]() If you could feasibly get multiple stacks of Eldritch horrors or dragons, you would. ![]() Of course, this can apply to many of the non-production t4 units as well. Why on earth would you not do that if you had the resources? Making full stacks of them as a highly mobile death squad is a pretty obvious and optimal move. They instantly obsolete almost all of the racial t3 units and all the warlord t3 units by being much better in a fight and frequently more mobile. Both Manticore riders and shadow stalkers are incredibly powerful melee units that fly, which don't really have a counter in tactical combat and are more mobile than the majority of units on the strategic map. I think this is more of a problem with AOW3 t4 design than with produceable t4's in general. ![]()
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